A Snowy Night Out West :  Most track you can do lap after lap and with them being the same but this track if you stray off a bit you can be diverted to a very different line. This makes the track more difficult but as it is quite short you will quickly finish that lap and start a new one. You need to be careful and sometimes lucky to be on the "better" racing line as if you go a little to fast you can mess up a lot. There are fast parts and an equal amount of slower parts which are tricky but not too difficult. There are narrow bidirectional parts as well so watch out for oncoming traffic! Good track overall that will keep you on your toes when you are racing it.
  B65 :- A short and fast track that is best raced with the pickups on and as many cars as possible! Would of been better if longer, maybe in a figure of 8 style.
  Backyard Path This track could of been better by changing a few things to make it a decent track. The trees you can just drive through and the track is all flat and you can drive off the path and rejoin even though you get an X you can drive on.
  Christmas Crib 2011 : The reflections are sweet so don't be distracted by them as there are many parts where you need to keep your mind on racing to make those turns and avoid the easy to make errors. A good Christmas track that is also a good track to race on. 
  Christmas Lights : A good well designed track with cool gfx all around. There is lots to look as you go around this track and some tricky parts that tripped me up most of the time. The river is frozen over and very slippy but the snow around the snowman after the second bridge isn`t!! The racing is fairly easy in most parts but there are a few options if you are feeling lucky. Take a few to have a look round as it all put together very well which make this track a nice Christmas present for us all. And the sunset is sweet as well. 
  Cliffs Maze : This is a fast track but the difficulty here is that all of the scenery looks the same so you can forget where you are in the lap. So you need to learn the track well and you must keep you concentration up all of the time. When I did my first couple of sets of laps I turned the wrong way a couple of times. There is also a corner on the right which is a drop but if you get too close you will  get a reposition. A good track overall at just the right length and not too difficult but you need to keep your concentration up!! 
  Calisto Base : This is a very frustrating track to race on. There are at one point several bumps you cannot see which you can only get past them very slowly. I think the whole track is moving as well as at that point where the bumps are you can barely drive up that slope. It is very easy to go off track at many point by doing vey little wrong.
The joins between parts of the track have been left open as an entrance to a pipe is. There is also the track moving or a force pushing you towards the right side. I tried to do another 8 laps but it was moving so much that it was making feel motion sick. If you look at the picture I took you will see the last lap was 2:22 seconds, I don't know where I went wrong but I still only finished 20 seconds behind the AI car. This could of been a good track but I could not race on it for any period of time to learn it well. The gfx looks good.
 
  Desolate 2 : A definite improvement on the first version with a good racing line with lots of turns. There a couple of tricky parts but in general its an easyish track with the line up to a couple of jumps the only things you need to learn. 
  Housetops : This is a short and very hard track, but this is in no way means the track is bad. It is graphically good with good use of existing models and textures. I would mof liked the track to be longer but after you have raced it you will be thankful of its present size. Don't think you can get used to this track quickly, you need to do around 30 laps to get the feel of it and to get used to driving slow at least 50% of the lap.  Overall a good track, but be patient tho.
  Insanity : Good fast track with some tricky parts and watch the edges. There is one 2 way part of the track so watch out this will be unexpected the first time you see this. The visuals look good and are fitting with a track on the roof tops of building. Overall a good track with a few areas you need to work on before you get a good time. 
  Isola Verde : This track looks quite long but the time goes quick as you go around this track as you have little time to think. The visuals are good and there are no glitches or bad parts of the track that catch you out. It is laid out well with fast, slow and tricky parts which keeps the track interesting. The slippy area is one to be careful of as if you forget it will slow you down quickly. I did a time of 56.3 seconds but I only did this once in an 8 lap race with most being 58 and some longer. Overall a very good track and a definite keeper!! 
  Left Hand Path : This is a narrow track for the most part. There are a few parts that are at an angle so be careful. You may think that you can go as fast as you like but I only did 1 good lap here and I was caught out at 2 places on most of the laps. The visuals are not the best but in keeping with the type of track. A good track overall and a track to test your skills on when you think you are getting to be a good racer. In general on this track be accurate and careful on the turns. 
  LS Ukltimate Drift Track :-This track is designed for drifting whit an appropriate car but still a decent track to race on and improve your skills. 
  Municipal Waste : A good fun track with a mixture of different track types. The screen fonts have been changed in this track which looks cool and some good music to listen too. I like this track as there are a number of parts that can trip you up if you relax at the wrong time. Overall a good fun track. 
  My Compute: :-This track is too short and very frustrating to race on with a car like Toyeca. I have tried Adeon and R6 Turbo and both attempts came back with similar results. Various places you can only get through by constantly driving at them and hoping you get it right. There are multiple places where its better to get repositioned rather than to try to drive on that part of the track. But the gfx are good and a good theme for a track to be built around. This is as far as I know the onlyone to get a minus number for flow which shows the lap length in time is very long for the shortness of the lap inone to get a minus number for flow which shows the lap length in time is very long for the shortness of the lap in meter.. 
  My First Track : Decent first track. Short and simple with no obvious faults.
  Over The Tunnel Championship : In the readme the author describes this track as a lego track. I can see that it is based on the top surface of the tunnel parts but that's as far as it goes. Visuals are ok with no flaws in the racing surface but you have to be careful jumping from a higher level to a lower as you will go off track in one or two places. The track is mostly fast with a couple of slow parts which you need to be aware of before you get close. The sides of the track provide another obstacle as you should not assume you can bounce off every side after a turn or go long into a curve. Good racing on this track and ion my opinion an extreme track. 
  Pyron's Realm : I like the idea that this track uses. It more up and then down than a wide track that is spread out. The turns are all U turns so you need to learn to turn fast and accurately. Some of the jumps are blind so you will have to learn where to go to land on the lower part of the track. Watch out for the rocks as well! 
  Rainy Hood : This is basically the stock track of Toys in the Hood 1 with rain and water in the pipe near the end. If you want to race in the dark and rain then this is the track to race on. 
  Rally Vol: :-This is a fun but hard track to race on as there are a number of bumps which you cannot avoid. This track feels quite fast as there are not any straight parts at all. Unlike some dirt tracks where there are sometimes many short cuts around the jumps, there is only one and that is tricky to get right. Overall a good track that keeps your attention while racing on it all the time. 
  RC Area 2 : This is a very hard track and you need some luck as well to do a decent lap. During the 8 laps I did to get the times I only looked at my speed once! This shows you how much concentration is needed. There are places where you just cannot turn so you need to brake first which is just another skill you need to learn. Unlike most other tracks that have walls / kerbs / or other vertical edges to the track this one has slightly sloped sides. These make the track harder as you cannot afford to hit them and bouncing off them is impossible. The surface is very uneven so you cannot build up as much speed as the easier version of this track and you shouldn't either.  Keep your speed constant and try to go slower rather than faster which will enable you to make the turns better. Overall a very hard track with Toyeca so try a slower car first. Or try an off road car instead.
  RC Area 2 Easy :-This track feels very easy compared to the other version. But it is still a hard track that has no straights and you are constantly turning. Like the harder version do not try to go as fast as possible, but go at a speed where you can make the turns without slowing down too much. It is very smooth and flat which gives a faster lap time. The kerbs on this track are low and if you hit them the result is very variable. Sometimes you will go off track sometimes you will get a lucky bounce but in my opinion, stay off them at all cost and go for not hitting them. This track is good to race on with Toyeca from the start and I think the better of the two versions. 
  RC ground Area : This track is a test of your driving skill. If you leave the path then you will need to reposition your car to the track. In places you will be put back on the track further back than you expect. You will need to concentrate all the time as only a small mistake will cause you to leave the track. On the first 2 laps I did 29 second laps and I thought that was a reasonable time but the 3rd I did a 28.3 second lap. I think I must of done the second set of corners better but not sure as there are a lot of corners and you can lose a lot of time by going a little slower into a long corner.  Overall this is a difficult track to drive on and to get a decent time. A good track to improve your cornering skills as this is where you lose time when racing (hint).
  Red and Blue 'Shrooms : -This track is a little short with many turns and a couple of jumps in the Centre section of the track. The gfx is a little basic but on the ramps you see flashing chevrons pointing upwards which is cool. Overall too short and not many much in the way of scenery to look at. 
  Return to Thunder Lane : One of few long tracks that does not feel like it is long. The track is not all on the usual road surface with one area with a 2 way section with water either side. It has a highish flow but there is one area where you need control your speed and get round 90 degree turns quickly, without slowing down too much. 
  Rooftops 2011 : I must credit the original author Santa Claus for the first version of the track, and RST for the 2003 version.From the readme file  "Description--- Rooftops as it was made on the Dreamcast... sounds, chopper, everything. " I have not seen Rooftops on the Dreamcast so I cannot comment on how close it is but it is better and the racing line as far as I can see has not been modified from the original release. In short thx very much Dave-o-rama. 
  Tiny Racetrack in the Hood :  This is a good first track by the author. Its well laid out and long enough for a decent race. It's not just flat out race at top speed which some are. It has a few slow corners where you need to slow down to reduce your lap time. The scenery around the track is a little bare but in keeping with a garden type of track. Overall this track is good to race on and hopefully more to come from flyboy. 
  Toys in the Hood 3 :-A good Hood type track but its way too short for good racing. You still need to be careful with the turns just before the alleys. If this track was longer then it would be a better track but apart from that its still a decent track to keep your racing skills sharp. 
  Toys in the Roofs : This track is too short which produces a very short lap time of between 15 to 20 seconds. Being short and
crashing/repo`ing once will add at least a quarter of the lap time to your  lap which is frustrating. But this track is better than Housetops which was very frustrating and had a very bad flow and a high difficulty rating. When learning the track I found that if you make a mistake and leave the track on a ramp you will be repositioned under the ramp so ending your race. The visuals are good and in keeping with the theme of other roof races. But this track is good in general but could be better being at least 350m long. /or a lap time around 45 seconds 
  Venus Mounds : The look of this track has a deep red look like Venus is. The racing is good but I think there should of been a little polishing of the objects on the track. But the racing is good with a jump near the start and a tricky slanted turn after it. I thought I would avoid the boulders but they are  easily bumped out of the way. 
  Warehouse Assault :-There is on this track a couple of glitches that make your car spin out unexpectedly. You can go around these so not too much of an issue. The track has a good racing line with few straight parts and lots of turns. Be careful when you go up the wooden area as there are no edges to bounce off and only a drop. The track has some cool graphics around with the tanks being the star attraction. This is just the right length in time and distance to make it a good track to race on and not too long or too easy. 
  Winter Town : This is a fast and flowing track with some cool gfx around the track. An easier track to race on which I thought I would be getting a lap time of 28.4 but my fastest lap was 27.7 seconds. Still not sure how I did that but I must of done a few corners a lot faster than the other laps. The skymaps are from other tracks so if you have the stock ones installed then you will see the ship2 (Toytanic 2) skymaps. 
  Winter Madness : A short race and a battle tag levels all in the same zip file. These 2 levels only work in Re-Volt 1.2 (11.1215) or WolfR4.