¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ Official "Readme" for "Valstrath" Track Name: Valstrath Category: Extreme/Lego Extreme Length: 1031m Author: Spriggan/Bio, GO_AWAY/Sullendrat Valstrath (also known as "Mana/Penumbra Valley" or "Canyon of Disappearance") is a majestic land located deep within the airborne region of Xenia. -Original Text- "When the Chase reach Valstrath, they encounter strange stones that suck up all their mana. Sieghart appears out of the blue and warns them not to go near the stones, and then leaves shortly, giving Chase yet again. Crossing through most monsters, they meet a humanoid creature named Ashtaroth, and by his intentions, serve the Ascendant God. He plays his own "game" with them, until he tires out and (aimlessly) casts Deep Impact at an infinite rate. Before the Chase are sent to their doom, Vanessa pops in and uses her Soul Effect to knock off Ashtaroth's guard, preventing him from casting more meteors. She explains that Samsara sensed much danger ahead, and requested Vanessa to go support their new allies. The Chase thank her for the support, but the battle isn't over yet. Ashtaroth starts questioning Vanessa why she would help them, and responds that the Chase's love is their protection, and she and Samsara have high hopes for them. She then states that he should be guarding the Fortress of Ascension, and not killing the Chase. Ashtaroth, annoyed of these words, summons Mynos, his pet to deal away with them. After a second tiring battle, Ashtaroth seems upset that the force of Cycles left their side, and then vanishes. Vanessa explains that he was only being cautious, as he was intended to defend his master's fortress. The Chase ask that she were to join their cause, but refuses as it is forbidden for her faction to travel upon to another. They all part with their goodbyes." Since then, the Cursed Cairn Stones began emitting their Aura of Mana into the sky. Eventually, the clouds became infected and severely unstable, causing massive typhoons and windstorms to demolish the entire area. Nothing is left but debris from the storm, and an overgrowth of plants. The chasm below is full of leftover mana that continues to seep out into the area, causing constant strong, turbulent gusts of magical winds that vary in intensity. No longer may any forms of life inhabit in this barren, lonely place... Since the windstorm has conveniently shifted the entire land into the form of a race track, it might as well be raced on. (Cliche): "The sounds of mana can be heard throughout the race; roaring winds howl about..." ¤ Important Notes ¤ 1. Ride the wind's chaotic updrafts to proceed forward. 2. Do not get distracted by plant overgrowth. 3. Do not be misguided by areas that may seem inaccessible. 4. There are 9 (nine) Stars outside of Practice Mode to obtain (in the most inconvenient places that the winds decided to place them.) 5. There is a Star in Practice Mode. (Hint: There is no limit to where the winds can take you...) 6. Custom GFX, Music, and Sound Effects are present. 7. The wild gales are very rough on lightweight cars. 8. The AI's behavior is controlled by raw mana; they may intentionally steal your Pickup, ram you, and set out traps near the turbulent areas. 9. Nine ¤ Tools Used ¤ ¤ IrfanView + IrfanView Thumbnails ¤ ElsKOM.exe ¤ FreeX2OBJ ¤ Audacity ¤ Blender 2.70 & Re-Volt Export Plugin by Jigebren (Jegdrat) ¤ Microsoft Paint ¤ GiMP 2.8.4 ¤ YTD Video Downloader ¤ "MAKEITGOOD" editing modes ¤ RV-Glue ¤ Notepad ¤ Command Prompt ¤ Prm2Ncp ¤ Soft Bread ¤ Known Bugs ¤ 1. The wind plumes sometimes do not display fully if you race with too many cars. 2. The mountains have holes in them that constantly move around (irrelevant because they have been removed, due to an exceeding amount of polygons used by them, but may appear in a future release edition.) 3. The view may become trippy when you're near the Practice Mode Star. Also, the camera may get stuck under the track if you go off-course. Don't blame me; I didn't make the models, but it can be fixed by quickly toggling your camera angle. 4. The Ponggos have placed invisible obstructions near their treasure in attempt to throw the seeker offguard. You won't know where they are because you can't see them. 5. Beehive 6. The River Styx 7. Bob Evan's 8. Arby's Roast Beef Sandwiches are great. 9. Nine ¤Credits¤ ¤ NTreev Soft for Trickster Online & its wonderful variety of sound effects. ¤ KoG Studios for Elsword Online & its magnificent textures, and Grand Chase & its enigmatic backgrounds + soundtrack. ¤ Elsword NA forums ¤ Irfan Skiljan for creating IrfanView & IrfanView Thumbnails ¤ FreeX2OBJ, ElsKOM.exe, Audacity, Blender, Microsoft Paint, GiMP, and YTD Video Downloader. ¤ Jigebren (Jegdrat) for the Blender Plugin for Re-Volt Exports. ¤ GO_AWAY for fixing bugs in the track & helping me test it. ¤ Creators of RV-Glue & Prm2Ncp ¤ Creators of the Internet ¤ Creators of YouTube ¤ Creators of Google ¤ Creators of Toshiba ¤ Creators of Wi-Fi ¤ Creators of Routers ¤ Acclaim for creating Re-Volt ¤ "MAKEITGOOD" editing modes ¤ Creators of the LEGO Kit ¤ Nike, the Buffalo ¤ Niea, the Bunny ¤ Mico, the Sheep ¤ Johan, the Dragon ¤ Leo, the Lion ¤ Veronica, the Fox ¤ Holden, the Raccoon ¤ Jenny, the Cat ¤ Paula, the Polar Bear ¤ Master Mong, boss of Coral Beach ¤ Tutankhamen, boss of Pyramid Dungeon ¤ Captain Skull, boss of Oops Wharf ¤ Tombeth, boss of Caballa Relics ¤ Tenter Lion, boss of Black Swamp ¤ Mad Ray, boss of Phantom School ¤ Pirate King Karan, boss of Ghost Blue ¤ Predator, boss of Abyss ¤ Count Blood, boss of Vamp Castle ¤ Queen Odinea, boss of Blue Ice Dungeon ¤ Soki, boss of Techichi Volcano ¤ Spicy Dragon, boss of Tapasco Volcano ¤ Requiem Grudge, boss of Chaos Tower ¤ Requiem Spirit, boss of Chaos Tower ¤ Requiem Body, boss of Chaos Tower ¤ Requiem Core, boss of Chaos Tower ¤ Requiem Identity, boss of Chaos Tower ¤ Outraged Requiem, boss of Chaos Tower ¤ Elesis Sieghart, the Knight ¤ Lire Eryuell, the Archer ¤ Arme Glenstid, the Magician ¤ Lass Isolet, the Thief ¤ Ryan Woodguard, the Druid ¤ Ronan Erudon, the Spell Knight ¤ Amy Plie, the Dancer ¤ Jin Kaien, the Fighter ¤ Ercnard Sieghart, the Gladiator ¤ Mari Ming Onette, the Rune Caster ¤ Dio Burning Canyon, the Stygian ¤ Zero Zephyrum, the Wanderer ¤ Ley von Crimson River, the Summoner ¤ Rufus Wilde, the Bounty Hunter ¤ Rin, the Phoenix ¤ Asin Tairin, the Disciple ¤ Lime Serenity, the Holy Knight ¤ Edel Frost, the Captain ¤ Veigas Terre, the Magi ¤ Elsword, the red-headed warrior ¤ Rena, the silent elf ¤ Aisha, the spunky mage ¤ Raven, the corrupt nasod ¤ Eve, the last nasod ¤ Chung Seiker, the prince ¤ Ara Haan, the Xia ¤ Add, the Tracer ¤ Vanessa ¤ Cursed Cairn Stone ¤ Corrupt Ranger ¤ Foul Swordsman ¤ Goshimon ¤ Vile Naga ¤ Ashtaroth ¤ Mynos ¤ Finn & Jake for makin' bacon pancakes. -DISCLAIMERS- © COPYRIGHT @ NTREEV SOFT. ALL RIGHTS RESERVED. © 2010 KOG CORPORATION. ALL RIGHTS RESERVED. © 2001-2013 The GIMP Team Copyright © 1999-2014 The Game Creators Ltd. All rights reserved Copyright © Blender Foundation Copyright © 2014 members of the Audacity development team © 2014 Microsoft Copyright © 2014 GreenTree Applications SRL. All rights reserved. ¤ Extra ¤ I held my piss the entire time creating this ReadMe, and several times while working on the track. You're welcome...