¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ Official "Readme" for "Medivo" Track Name: Medivo Category: Extreme/Lego Extreme Length: 1169m (tried to make it 1170m, but you get it.) Author: Biometal/Spriggan Medivo is a level from the DOS game, Jazz Jackrabbit. *Modifications as of 08/01/2016, 9:10 PM (EST)* -Background changed to black for a more natural theme. -Rain has been reapplied to match the original theme of Medivo. -Track Synopsis- Medivo is the third and final planet in the episode Turtle Terror of Jazz Jackrabbit 1. This ghostly planet has an incredibly thick atmosphere; so thick that it is constantly raining on the surface. It's covered with enormous marble ruins which holds many secrets. *The planet Medivo is located inside the galactic spiral arm of the Andromeda Galaxy.* During the medieval age, warriors of the highest ranking classes (gladiators, fencers, knights, etc) lived a life full of competitive combat. Their king had grown tired of their senselessness and recklessness in their daily fights, so he recruited a new warrior; a green, long-eared valiant named Jazz- Jazz Jackrabbit. Those warriors became jealous of Jazz's superiority over them, so they decided to try and impress their king by slaying their land's greatest threat---a small-brained genius---Devan Shell, whom is also Jazz's arch nemesis. After Devan's downfall to Jazz, he morphed his body into a fire-breathing beast. In this transformation, Devan attacked and annihilated everyone on planet Medivo; leaving nothing but charred remains. Upon defeating Devan for sure, Jazz became feral and devoured everyone. He went insane and became a blood-hungry behemoth. Everyone's souls still linger through the depths of the dungeon that was once a majestic keep for its Royal Majesty and his understudies. The only living being here is Jazz himself, and his soon-to-be next course: Harry Enfield. How did Harry Enfield get here? Because he's there. And now he's not allowed to leave; he's dinner, and dinner is never allowed to leave. You can find him easily, but you can't save him. It would cost you loadsamoney. (Cliche): "The roars of the flames and the souls of the lost civilians can be heard throughout the race...never again can they battle competitively... Henry Enfield will be eaten, as well as his loadsamoney...you can watch if you want...you cruel wad." ¤ Important Notes ¤ 1. This track uses remnants of the Museum kit, which means the floors are transparent in certain areas. I could not figure out how to prevent it from occurring, so try to bare with that. 2. The dressers aren't real; they're ghostly, so you can't touch them. The king's loadsamoney have been eaten by Feral Jazz, so the drawers do not contain them anymore. 3. Do not attempt to challenge Feral Jazz. 4. There are 9 (ten) Stars outside of Practice Mode to obtain. 5. There is a Star in Practice Mode. Be brave a travel through the dark maze that protects it. Go the wrong way, and you're gone. Don't worry; if you find Friendly Jazz, then you've gone the correct path. Ride the turbulent heat to the Star...if you miss, you're gone. (Hint: The only light in the darkess is provided by magma...) 6. Custom GFX, Music, and Sound Effects are present. 7. All cars' horns have been captured by the King's last vocalized form of despair. 8. The AI's behavior is controlled by the lost souls; they may intentionally ram you, forcing you plummeting into the unforgiving pools of magma. 9. Nine ¤ Tools Used ¤ ¤ Audacity ¤ Blender 2.72 & Re-Volt Export Plugin by Jigebren (Jegdrat) ¤ Microsoft Paint ¤ GiMP 2.8.4 ¤ Sony Vegas Pro 9.0 ¤ "MAKEITGOOD" editing modes ¤ RV-Glue ¤ PRM2NCP ¤ Notepad ¤ Command Prompt ¤ Prm2Ncp ¤ Loadsamoney ¤ Known Bugs ¤ 1. Obviously the annoyingly transparent floor. 2. Rain has been removed and it ruins the FPS. You can see static rain above you though. 3a. The camera goes beneath the porches towards the end of the track. Just don't reposition or fall into the lava there. 3b. The lower-left arrow may also misguide you after the last leftward U-Turn, but just ignore it and keep going. One of the Pos Nodes don't want to cooperate there no matter where I put it. 4. The King's greed still exists within this dungeon, so don't expect many pick-ups from his goblets. 5. Beehive 6. The River Styx 7. Bob Evan's 8. Arby's Roast Beef Sandwiches are great. 9. Nine ¤Credits¤ ¤ NTreev Soft for Trickster Online & its wonderful variety of sound effects. ¤ EPICGAMES for Jazz Jackrabbit. ¤ Spriters-resource for the sprites from Jazz Jackrabbit and its backgrounds. ¤ Creators of Audacity, Blender, Microsoft Paint, GiMP, and every other tool I used. ¤ Jigebren (Jegdrat) for the Blender Plugin for Re-Volt Exports. ¤ GO_AWAY for looking like Harry Potter. ¤ Creators of RV-Glue & Prm2Ncp ¤ Creators of the Internet ¤ Creators of YouTube ¤ Creators of Google ¤ Creators of Toshiba ¤ Creators of Wi-Fi ¤ Creators of Routers ¤ Acclaim for creating Re-Volt ¤ "MAKEITGOOD" editing modes ¤ Creators of the Museum Kit ¤ Nike, the Buffalo ¤ Niea, the Bunny ¤ Mico, the Sheep ¤ Johan, the Dragon ¤ Leo, the Lion ¤ Veronica, the Fox ¤ Holden, the Raccoon ¤ Jenny, the Cat ¤ Paula, the Polar Bear ¤ Master Mong, boss of Coral Beach ¤ Tutankhamen, boss of Pyramid Dungeon ¤ Captain Skull, boss of Oops Wharf ¤ Tombeth, boss of Caballa Relics ¤ Tenter Lion, boss of Black Swamp ¤ Mad Ray, boss of Phantom School ¤ Pirate King Karan, boss of Ghost Blue ¤ Predator, boss of Abyss ¤ Count Blood, boss of Vamp Castle ¤ Queen Odinea, boss of Blue Ice Dungeon ¤ Soki, boss of Techichi Volcano ¤ Spicy Dragon, boss of Tapasco Volcano ¤ Requiem Grudge, boss of Chaos Tower ¤ Requiem Spirit, boss of Chaos Tower ¤ Requiem Body, boss of Chaos Tower ¤ Requiem Core, boss of Chaos Tower ¤ Requiem Identity, boss of Chaos Tower ¤ Outraged Requiem, boss of Chaos Tower ¤ Finn & Jake for makin' bacon pancakes. -DISCLAIMERS- © COPYRIGHT @ NTREEV SOFT. ALL RIGHTS RESERVED. © 2001-2013 The GIMP Team Copyright © Blender Foundation Copyright © 2014 members of the Audacity development team © 2014 Microsoft © 2004-2015, Epic Games, Inc. All rights reserved. Epic, Epic Games, the Epic Games logo, Unreal, Unreal Engine, Unreal Tournament, and the Unreal Tournament 3 logo are trademarks or registered trademarks of Epic Games, Inc. in the United States of America and elsewhere. Other brands or product names are the trademarks of their respective owners. ¤ Extra ¤ I've started this track back in March and stopped around May. Picked it back up again in August and knocked it out. Also, a big thanks to the one who motivated me to keep creating tracks regardless of harsh words and discouragement I've received throughout the Revolt Community---Kallekay, whom also instructed me on how to use Viziboxes, which helped out with the FPS greatly.