Re: RVGL - Shader Edition Post by Huki » Sat Apr 28, 2018 9:02 am Starting from RVGL 18.0428a, the shader-based renderer is part of the usual RVGL releases! To know more, read the release post. To enable Shader mode after updating to the latest release: Run the game once to update your rvgl.ini configuration file. Then, open profiles\rvgl.ini and set the Shaders keyword to 1. If the shader mode was activated properly, you should see the build number displayed in the main menu (bottom left corner) turn yellow.